In which the Brothers discuss Ghostbusters. Not that one. Or that one. Not that one either. Then once they remember where they made it to last time they almost arrive at the end of Act 2. Almost...
The Brothers continue from where they left off last week and decide how their fictitious film competition will work whilst asking the question "Are you allowed to like Lars von Trier?"
It's a bit of a rough one. It's been a few weeks since we last recorded so we're trying to get back into things. Saying that we managed to start working on the beat sheet - a crucial skeleton for any screenplay.
In which the Brothers discuss a plan for outlining and for the next few episodes! Also, game chat!
In this episode the Brothers explore the wants and needs of their characters by way of Maslow's Hierarchy of Needs. If you're interested in a quick way to give you're characters a bit of a story arc then you should definitely check out this episode.
We continue to fill in the background to our characters using Dungeons and Dragons Player's Handbook. Charlotte Regan is still on hand to help us reach our goal, but things get a little loopy as we approached the wee hours of the morning.
This week we have our first guest - Charlotte Regan - to help us flesh out the bones of our characters using the not before tried nor tested method of Dungeons and Dragons character sheets. Spoilers - it kind of works.
Brother Pete was will so watched a lot of films...which mainly is what we talked about for this episode. However we do also reveal the top names our listeners voted for. On another note - we're trying to get better at recording the sound so apologies for Brother Pete's low mumbling.
In which the brothers explore various methods of character name generation before giving up and stealing names from other peoples' films. We will be putting up a poll to help decide the final names for our characters, details to follow shortly.
In which the Brothers finally find the MacGuffin that breaks open their story and change the (a)genders of a couple of the main characters. The Brothers also discuss Abbott and Costello Meet Frankenstein, Shot Caller, and the VR spinoff for Spanish sci-fi show El Ministerio Del Tiempo, as well as finding time for a bit of possibly misguided feminist chat and starting their own Peaky Blinders podcast.
After last week's thrilling instalment, The Brothers continue to rebuild their idea, further developing character motivations, discuss the main filmmakers childhood ninja films and push the story to fantastical breaking point! What will become of the Haunted Ninja Sword?
There comes a time in any screenwriter's jouney where he/she/they must ask one simple but potentially destructive question - WHY? In this episode Brothers Chris and Pete attack their well-established premise with a series of whys and ultimately tear apart everything they have worked out to date. Will they be able to put the pieces back together again? Listen here to find out...
It's a Christmas Episode - The Brothers have a brief chat about the festive season before going back to discuss how to apply what they learnt about Act 2 to their own film. The Brothers will return in the New Year!
In which the Brothers received an email, spoil Justice League some more (you are warned) and embark on what exactly happens in Act 2
In which the Brothers flesh out Act 1 using a specific and exciting writing aid, take look deep into the Hero's Journey and try to remember what happened in the film Willow.
Episode 9 in which the Brothers discuss Screamers, the works of Vincenzo Natali and actually start organising ideas...and eat crisps (sorry).
The Brothers went to watch Justice League in 4DX in Crawley of all places and wanted to review their experience immediately. Therefore expect lots of muffled car noise and sat nav talk. Apologies for the sound quality on this one...
In which the Brothers attempt to continue working on the project from opposite ends of the realm of England by way of a futuristic video phone, only to have said future device fail to record the bulk of the conversation...
In which the Brothers add a few more ideas into the mix, start to think about general themes, but more importantly discuss the naming of the Kinnear family!
In which the Brothers pool ideas and discuss failed toy products from their youth.